Making Indie iOS Games

indie ios games by J.E.Moores

On November 24, 2018 I gave myself a winter challenge. I wanted to learn how to create video games for Android and iOS. I subscribed to Buildbox and began working on a Wiggly Loaf game. I followed all the Buildbox video tutorials on YouTube, and bit by bit I built my game. I got geeky with it. I wanted the Wiggly Loaf game to look like it was animated on a chalkboard. I discovered a program called Doodly that filters my ink drawings of Wiggly Loaf into a blackboard chalk version. Even though the program is intended for other things, I painstakingly screen capped each instance of the Wiggly Loaf animation through the Doodly program to create all the chalkboard sprites of the game.

Making sprites took several long days. I found myself working 16 or more hours a day, crashing, waking up thinking about the mechanics of the game, and getting back on the computer. My desk was cluttered with energy bars and the much needed bottle of water to keep me going. I became a game making curmudgeon.

Knowing what I wanted the game to do and figuring out how to get Buildbox to do it was part of the fun for me. The game of making games is what I’m into. There is a delight to trying different settings until you find what you want or discover something you didn’t know was possible. It can be very exciting for a geek like me. So many parameters to tweak, and you know how I love to tweak parameters.

Luckily I married a very geeky girl. I asked my sweet wife to research creating apps on Xcode and uploading games to iOS store while I blitzkrieg the game into shape. I don’t think my brain would have the capacity to learn how to make and publish my own game in the time frame I wanted. I had been looking for a project she and I could do together and we became a team figuring it out.

I worked every day, often 18 hours with only snack breaks. By the time I was near done I was delirious and haggard. It was awesome. I love that feeling of giving my all and getting remarkable results. Wiggly Loaf was coming together and I was psyched!

By December 19, we were in the race to get the Wiggly Loaf app in for approval before the Official Apple App Approvers all went on their week long holiday break. By the skin of our teeth we got Wiggly Loaf on the iOS app store before Christmas. We did this clever promotion where we asked Wiggly Loaf Fans to submit Shout Outs to friends to be published on the walls of the chalkboard in the game. We updated the game with the personal shout outs by New Years, and they shared the app with friends and family who in turn found a shout out in the game just for them! What a sweet gift for the world and a huge success for learning how to make my first game.

So it’s possible to go from knowin’ damn near nothing to a self published indie game developer in under one month. My Buildbox subscription is $199/year. The developer fee at iOS is $99. I put about 240 hours in to make my first game. My games are already on their way to ROI due to the Google ads I placed in the free games.

While learning to make Wiggly, I started a few ideas for other games. I worked them to completion and have been able to publish a game about every month since I began making indie games. So if you have ever wanted to learn how to program video games of your very own, I believe you can do it. You’re only about 300 hours and 300 dollars away from creating your first game. I say, let nothing stop you.

Now after a few days battling with Android Studio Eclipse I can now export my games to the Google Play store for Android. It’s the gift that keeps giving!

Indie Video Games by J.E.Moores: iOS – Android

Affaire Des Poisons

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Affaire Des Poisons game by J.E.Moores

Games by J.E.Moores for Android

Many of our fears of witchcraft come from the series of 1677-1682 investigations known as the Affair Des Poisons which focused on two notorious French Fortune Tellers, Catherine Monvoisin (La Voisin) and Marie Bosse (La Bosse). They sold love potions, good luck potions, and a hot little item referred to as inheritance potions, which was a very fancy name for poison. For a nominal fee La Bosse would sell these potions and powders, and instruct you how to use them. Wives could escape marriages,  family members could inherit wealth, and lovers could remove rivals.

Woodcuts illustrating witches mixing potions, sacrificing babies, and consorting with devils were partly inspired by La Voisin and La Bosse’s 17th century crimes. La Voisin conducted Satanic black masses with the French aristocracy at her side including King Louis XIV’s favorite mistress, Madame de Montespan. Mme Montespan fearing that the king may soon tire of her, was willing to sell her soul to the devil, and poison her rivals, to keep her position.

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Affaire Des Poisons game by J.E.Moores

Games by J.E.Moores for Android

After several poisonings and murders, the scandal made it to the court’s inner circle where the king feared for his life. Many deaths among the aristocracy were attributed to the secret sale of poisons. It led to a 5 year investigation and the systematic torture and execution of 36 people by burning at the stake.

La Voisin had been a midwife by trade. She secretly performed illegal abortions, and used the fetuses to conduct Satanic black masses for her wealthy clients. It was confessed by Madame Montespan that she paid La Voisin a great fee to conduct a black mass that involved a child sacrifice. During the investigation the remains of 2,500 infants were dug up in La Voisin’s garden. The horrific news spread across Europe.

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Affaire Des Poisons game by J.E.Moores

Games by J.E.Moores for Android

The woodcuts that illustrated the news stories of the time created mass hysteria and fear of witches worldwide. I have always had a fascination with these old world depictions of witches. Because monsters and creatures are a feast for the imagination, I have made a video game based on 17th century woodcuts of witches, demons, devils, and imps. The game is oddly cute, while maintaining all the underlying horror of it all. It’s a strange trip, because you’re playing as the evil La Voisin herself, out on one of her terrible crime sprees!


The game starts out with La Voisin running around the countryside with Madame de Montespan. The two of you are collecting all the babies you can find, you know, for Satan. Babies make you feel indestructible, but only for a little while, so you need more, MORE Babies! You must avoid the angry mob of Bible thumpin’ church goers, and find your way to Marie Bosse’s Potion Shop. There you can trade your babies for different imps and familiars to do your evil bidding. Once you’ve paid Marie Bosse’s fee and unlocked the creature of your choice, you can play the game again with all new powers in the form of a flying demon, witch on a broomstick, sweet little pig, or a very handsome goat. It’s wicked good fun, and you’ll only go to hell a little bit for playing this game! Just a little. Like the thumb you tap with. It could be possible that your thumb might go to hell for playing this game.

Enjoy your evil rampage. You know you’ve earned it. The Affaire Des Poisons video game is available for free for Android on Google Play and in the iOS app store.

Marie Bosse

Affaire Des Poisons game by J.E.Moores

Games by J.E.Moores for Android