That’s me in the latest Buildbox video

I’d like to thank Buildbox for including me (and Wiggly Loaf’s butt) in your latest video intro. I’m the Brady kid, top middle of the grid at 00:23. That’s me! I’m at my computer updating the Wiggly Loaf video game using the game engine I adore, Buildbox.

Being a subscriber to Buildbox has allowed me to make so many fun games. I have self published 10+ games for iOS and Google Play my very first year. Each time I complete a game I have learned so much I get excited to apply it to the next project. I am loving the process, but I also need to focus more on the business side of things to gain ROI, because all the developer fees, yearly software fees, and web hosting fees, are getting more expensive than I ever thought.

Glad to hear Buildbox Free is coming out soon. It’s smart to let folk try before they buy. That way they can feel confident the software design is easy for them to use. Making games isn’t for everyone. So a free version of Buildbox allows anyone curious about game design to find out how involved it all really gets. All I know from just starting out is that making games eats up more time and money than you’d think.

More from the Game Machine

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One million years ago today

So I’ve been typing my guts out this long harsh winter of 2015. My family and I returned to Maine after living in California for

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Art Gallery of Games

How did you get into game dev? I got into making mobile games because I often animate static things in my imagination. I grew up

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Minimog

When I was a kid, this is how I imagined work. I wasn’t sure of the details, but I knew that my dad drove a

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Side Hill Gouger

Jay and Malaya read the Side Hill Gouger chapter from the book, Snotgrass at Gibbs Library in Washington, Maine.